Tuesday, June 10, 2014

Nations and Factions


Referring back to the map, there are ten prominent nations that inhabit Yndel. Some of the more powerful and influential ones are at war with each other, for various reasons beyond domination of the land.










Neutral Territories


  • Athos
Athos is the homeland of the wyverians. After recovering from their recent oppression, their civilization has not accumulated the resources or the will to go to war, although a great deal of the population supports the Yndi Alliance in Galibern. They are welcoming to all outsiders.
Athos has somewhat of a tribal culture to it, though slowly modernizing toward an emulation of Galibern.

  • Nevl'e
Where the more extreme genesians laid claim to the east in Devinidae, a more peaceful clan settled in the west. The people of Nevl'e hold no interest in going to war, neither supporting the humans or their brethren in the Genesian Supremacy. Despite being neutral, many genesians in Nevl'e still exhibit apprehension toward their human neighbors, breeding minor prejudice, especially in Rook.

  • West (Harbingers)
Although they do not have an initial claim to the war, the harbingers of West are heavily involved behind the scenes. The harbinger cultist group known as the Soothsayers exist all around Yndel, all the while monitoring and manipulating events in their favor.

  • Lokran
A land of trade, rich with scrap from the ruins buried beneath the sands. Lokran is perhaps the most peaceful of all the nations on Yndel. The population is diverse and filled with each of the races, who are able to live together in harmony.


Warring Territories

  • Erduul: the Sharp Empire
Erduul is a nation of industry, extremely prosperous and known for their ingenuity. Founded by the Sharp family during the Age of Annex, they built their nation on the concept of the second (modern) ancient civilization, as it was more cost efficient than the third (futuristic), and less primitive than the first (medieval). Erduul was never meant to be a war nation, however they did raise private armies to protect its territory and research from those who wished to take it. When Huntir Sharp died and his son Vandel came into power however, he turned Sharp Industries in the capital of Mashena into the Sharp Empire and set out on a campaign of conquest, drafting the citizens into his armies and tripling his forces. The Sharp Empire stands as one of the most dominant forces in the war with their ability to mass produce weapons and combat vehicles.
Its population comprises mostly of humans, and relatively unwelcoming toward genesians. A long-standing feud exists between both Nevl'e and Devinidae toward Erduul due to the Sharp ancestors taking the fertile, green lands of the north and polluting them with their factories and waste.


  • Devinidae: the Genesian Supremacy
After the Age of Annex, a group of genesians rallied together to take the eastlands, preventing the Sharp family from expanding their "grunge-tech" into what was left of Yndel's lush lands. They settled there and formed the nation of Devinidae. Unlike Nevl'e, the genesians here are more outspoken and passionate of their proclaimed celestial heritage, and regard themselves as the first beings ever to inhabit the planet. With this in mind, many genesians believe they deserve to rule over all of Yndel, to preserve and protect it under the belief that the humans are the reason for the decaying of the world. It was only until recent days that Devinidae became a military force with the appearance of Etil, the Unbound. A genesian who was rumored to have divine powers that would guide them to victory.
With their sheer numbers and affinity with the remaining magic of the world, the Genesian Supremacy was formed and quickly became one of the four dominant forces in the war, along with the Sharp Empire, Yndi Alliance, and the Xyneth Order. They are unwelcoming to all other races and guard the largest forest on Yndel, named the Devinidae Forest.


  • Galibern: the Yndi Alliance
The center of Yndel held clusters of ancient, medieval castles and other similar structures. In the Age of Annex, the Sharp family and the Angelys family contended for the land, and the Angelys family won this central region. They reconstructed some of the ruins to accommodate their new civilization and centered their technology and lifestyles around its medieval themes. The name Angelys became known as royalty, and a monarchy was established as its governing power. Previously, the throne had been a seat for King Nell Angelys and his wife Carrilon, however the king died of illness and left it all to his wife and their daughter Belle.
As war began to emerge, Anarc, leading the Yndi Alliance sought the queen's help to liberate all of Yndel from tyrannical control, however she refused, believing Galibern's involvement in the war to only accelerate the calamity that was growing nearer. She however fell ill like her husband and passed away much to the dismay of her people. Anarc then persuaded Belle, whom he shared a relationship with to help him in his crusade and she agreed. Galibern's armies became an extension of the Yndi Alliance's might after that day and one of the four dominant forces in the war.


  • Yorik: the Family
Nobody is certain what lies beyond the Shady Gloom, on the island of mysterious island of Yorick, and not many people bother to find out- however when war broke out, they announced their participation nonetheless. They called themselves the Family, and declared war on all of the other nations on Yndel. Despite this, there has been no noted evidence of their involvement since the start of the conflict. With their small territory and considerably limited resources, none of the other nations regard the Family as a threat. Some consider their participation as nothing more than a joke.


  • Recwyim: Infiniti
From the ruins of the old Psyklone headquarters from the Destructus series, a corporation quickly rose up and kept Recwyim from crumbling completely, called Infiniti. With all of the events in play from the previous war, there were few who stood to question the rising corporation, and those who did found it to be a harmless manufacturing plant, looking to take advantage of the nation's collapse and make a profit. As the confusion broke out as the next war began, however, Infiniti took control over the weakened nation and became a governing power while the other nations were to busy with their own endeavors. Within the years that followed, Infinit had amassed a formidable army, seemingly out of nothing and had taken their place in the war. Although with large armies, their organization appears unrefined and they do not command as much of a presence as the four dominant nations.


  • Ligeia: the Xyneth Order
When Recwyim fell after the Psyklone Wars, it could no longer hold onto Lokran and the other territories it had conquered and quickly shrunk to the southwest point of Yndel, leaving the southlands without rule. Despite being unclaimed territory, none of the nations showed interest in holding the baron wastelands the south had become, that is until a signal was broadcast throughout all of Yndel, compelling all robotic and many cybernetic entities to journey to Tamerlane and causing them to revolt against their masters. They gathered as they had been directed and a being who called itself Nevermore spoke to them. Nevermore rallied his audience into creating a synthetic utopia, where all organic life must be assimilated and transmuted. After that day, the Xyneth Order was formed and its people became known as xynthetics. 
Over the years into the next war, the Xyneth Order had become incredibly dangerous and powerful, turning the southlands into Ligeia, a newfounded territory. Able to create more soldiers from the rich scrap held in the wastes and the mountains, they have quickly become one of the four dominant forces in the war.

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